
A good example is the Strider and Helicopter. Whilst the Combine had contempt for human life they always took the opportunity to try and learn something from a planet’s other living beings. The city also had chosen to do research on Earth’s insect life and analyse how any new knowledge could be incorporated into the Combine’s structure, organisation and operations. It was also in a rich mineral and metallic deposit area and as such contained a large automated manufacturing facility that provided all the other cities with Manhacks. This was one of the last cities to be created and was a little smaller that the rest. Within certain limits they were allowed to administer the city as they saw fit and also to perform any research and development they felt useful. Each were controlled centrally by the administrator but also had a degree of autonomy.

Present in the game's files are a few unused weapons, some of which are functional. This folder contains a series of screenshots and icons, some of which make it evident that the game was to be created with an official PC port, rather than the unofficial one we have now.Īs well as this, there is a photo of what appears to be someone with their arm extending towards a PC with the game running on it.

Present in materials\ac2d\card_promotion_battle. These can be found if you remove the "-ac" parameter. There's about 90, all revisions of the Battle Mode maps. With the exception of a few NPCs (Colonel Odessa Cubbage and Fast Headcrabs, for example) and Gordon Freeman himself, most models are used somewhere in-game.
